Devlog #9: Finalizing the Game Loop
During the third sprint, significant progress was made as we wrapped up our game loop. We're thrilled to be nearing completion and can't wait to unveil Big and Slanky Tim to the world!
Artists
UI
The full UI of the game is now visible on the screen, providing players with a comprehensive gaming experience.
Animations
Completed animations for Slanky Tim and the cows, bringing them to life with fluid movements and personality.
VFX
Introduced Frost barrel explosion VFX to enhance the visual impact and immersion of the game.
Developers
Enemy spawner
Successfully finalized and integrated the enemy spawner into the game, now prominently displayed in the UI for easy gameplay.
Start screen & Death screen
Programmers implemented input functionality for the Start Screen and Death Screen, providing players with seamless transitions between game states.n
Cows
Ensured our protagonists have something to defend, adding cows to the game environment.
Files
Get TimTim
TimTim
A 2-player co-op survival game.
Status | In development |
Author | Sammonette |
More posts
- Devlog #11: Final DevlogMay 26, 2024
- Devlog #10: Meet up Slanky and Big TimMay 22, 2024
- Devlog #8: Second week of second sprintMay 08, 2024
- Devlog #7: start of sprint 2May 01, 2024
- Devlog #6: Sprint CompletedApr 25, 2024
- Devlog #5: Making ProgressApr 17, 2024
- Devlog #4: Starting ProductionMar 27, 2024
- Devlog #3: Prototyping FinishedMar 20, 2024
- Devlog #2: More PrototypingMar 14, 2024
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